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Mission
Theorien, Vorstellungen und Abschweifungen rund um analoges Spielen

Regelmäßige Besetzung
Achim Zien alias PiHalbe

PiCast — SPIEL 2011 — Gregor Hutton

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Hey, everybody. Here comes the first of a series of four interviews I did on my visist to the SPIEL 2011 in Essen. All of these shows will be in English (since the Germans managed to evade my microphones). I hope, you can cope with my teutonic English for the sake of the interviewees.

I planned to have the interviews up during SPIEL, but it turns out that editing takes a lot more raw hardware power than recording and my mobile equipment was ill-fitted for this purpose. Thus, the interviews are late. I'm sorry for that.

This first interview is with Gregor Hutton from BoxNinja who shared a booth with Arkenstone Publishing. Gregor is a British game designer and best known for his game 3:16 - Carnage Amongst the Stars.

We talk about the meaning behind 3:16, his new game Remember Tomorrow, his approach to game design variety and a couple smaller topics. You should definitely check out his games, if you don't know them already!

I hope you like it! Feel free to leave comments (if it's not about my bad English …) and stay tuned for the upcoming episodes. Hope to hear from you!

17:29 minutes (12.05 MB)

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Originalbeitrag: 

http://pihalbe.org/audio/2011-10-25-picast-%E2%80%94-spiel-2011-%E2%80%9...

 
  • Hörer on 26. October 2011 - 9:38

    Hallo Achim, vielen Dank für die interessante Episode. Machst du mal ein Review zu Remember Tomorrow? Klingt interessant! Gruß Thargor

    P.S: Auf deiner Seite kann ich irgendwie keinen Kommentar hinterlassen, da das Captcha nicht funktioniert.


  • PiHalbe on 26. October 2011 - 9:56
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    Danke für den Hinweis.

    Bisher habe ich Remember Tomorrow noch nicht gespielt, aber ich hoffe in nächster Zeit dazu zu kommen. Dann wird es sicherlich auch mal eine Episode dazu geben.

    So long!